Design a basic but cost effective network solution that will provide the necessary communication channel(s) between the two data storage units for the daily data transfer

Question description

The Gamesters Company, which specializes in hosting online games, is looking to provide redundant data center capabilities from its home location of Wilmington, DE to a co-location facility in San Jose. Since all games are sold and accessed through the Internet, any major disruptions lasting longer than 48 hours in computing services would have a significant impact on revenue and reputation. Therefore, the company wishes to have the capabilities of quickly responding to such disruptions in their data center via a remote facility. Should a disruption occur – the remote facility should be able to resume normal computing services within 48 hours. Each data center has a centralized storage device that can provide this level of replication via the network. The main storage device holds 100TB and the update interval to the remote data center is once per day transferring 90GB of update logs. Design a basic but cost effective network solution that will provide the necessary communication channel(s) between the two data storage units for the daily data transfer. This should include but not be limited to the type of network media or services used; required networking equipment; topology; protocols and connection types used; and how it will be managed by a single network administrator.

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